• 10/3 -94: Finally, I could try SAT with Symantec C++ (i.e. Think C 6), and it took only about half an hour to get around the problem that's been bugging people for over half a year – and without any recompiling; Anyone with a copy of Think C 5 around could have done it! And it was a bug in Symantec's linker, not a bug in SAT.
• 27/3 -94: Fixed a serious bug in SATDepthChangeTest. Put "k" before constants.
• a bunch of calls: SetPortFace, SetPortFace2, SetPortMask, TrapAvailable, and the C++-related calls. Some more frequent calls are supported through glue routines (or, for C, #defines): GetFace, NewSprite, NewSpriteAfter, KillSprite, NewFace, ChangedFace, ShowMBar, HideMBar, RunSAT, KillSAT, SkipSAT. Moved colorFlag and faceRoot into gSAT. (There was a reason to have them outside, but never mind…)
• 1/9 -94: Bug fix: the visRgn and the clipRgn of the offscreens were my mistake limited to the size of the screen. This was a problem for scrolling games only.
• 6/9 -94: Minor change in Collision ///: lifted out the region-based collision test to a stand-alone, reuseable routine.
• Somewhere in october: Fixed a bug in dialog handling in TransSkel.p. (This has no effect on the SAT demos.) First CodeWarrior version.
• 1/11 -94: Plug-in blitters. Full CodeWarrior library. Development release 2.3 with libraries and SATminimal. Bug fix: all SATBackHasChanged requests are disposed if a synch procedure returns true (requesting SATRun to exit without drawing on-screen). This was a problem for scrolling games that used SATBackHasChanged (possibly implicitly, through SATPlotFace).
• 3/11 -94: All demos CodeWarrior compatible. Fixed a bug in SATPlotFace, that was introduced by the new blitter system.
• 5-8/11 -94: Support for "resting sprites" through SATRun2.
• 9/11 -94: Bricks demo (preliminary demo)
• 10/11 -94: Fixed a bug in the non-CQD blitter. Now it works on the SE again.
• 13/11 -94: Optimizing, speeded up fast graphics a little bit.
• 17/11 -94: Added PICT spooling. The backdrop is now always centered in the drawing area.
• 19/11 -94: Fixed a bug in Preferences.p (HeartQuest). A missing "not" made it never create a pref file. :-(